Warrior
Physical damage dealer scaling on Strength with Inner Rage legendary buffs. Slam → Fire Bomb → Ground Slam is the standard boss rotation.
Dungeon Quest Reborn preserves the four-role class structure of the original Dungeon Quest. Roles are defined by stat-point allocation rather than rigid class-locks, with stat allocation driving weapon scaling and ability unlocks.
Physical damage dealer scaling on Strength with Inner Rage legendary buffs. Slam → Fire Bomb → Ground Slam is the standard boss rotation.
Spell-power AoE dealer scaling on Intelligence with Enhanced Inner Focus legendary buffs. Innervate unlocks baseline healing.
Pure Strength build with Guardian armor synergy. Required for bonus bosses where healing is impossible. Diminished late-game value.
Universal Heal specialist; always required for Nightmare groups. Rejuvenating Spray, Aura of Life, Holy Circle, Redemption are the core kit.
Keep entries useful by separating source-backed facts, player-tested strategy, and update timing.
Keep rarity, obtain method, abilities, and summary tied to official posts or repeatable in-game testing.
Link classes entries to matching builds, boss routes, and guide sections.
Keep tier values and obtain methods current after each game update.